From the Field

On Killing Zombies and Creating Change

Zombie Apocalypse

The vile, merciless horde descends.

I’ve done a lot of zombie killing over the course of a few days.

And there’s something about killing zombies that reminds you of life’s fragile beauty, its brevity, and the costs of letting all of your damn ideas go to waste on the mind’s self-critical cutting room floor. “It could be me out there,” you mutter to no one in particular, “shambling around with the curse of singular purpose, forever searching for another meager meal of brains.” But it’s not you, you’re not a zombie; in fact, you’re sitting on the couch in your Sunday comfortables playing Konami’s recently released Zombie Apocalypse, and as you mash your control pad you realize that you are freeing these afflicted souls from a fate worse than death: the curse of singular purpose.

So, the moral is that the blog layout has changed slightly to accommodate shorter posts, and I’m going to try and adjust my own self-critical filtering process in an effort to catch more of my mental runoff and post it here, warts (or rotting flesh) and all.

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